Note that the Tyranny skill inflicts a 10% HP cut to your party. Each 4-star Abyss Gaze provides 6.5% Crit (15.6% when boosted one Celeste Omega, 24.7% with two). The 4 color printing machine was added in 2015, with latest up-to-date technology to scale up the printing operations, and undertake all kinds of Commercial works. Theorycrafting15 Buttons + 1 Call (If need counter)No ULB Opus, CCW, Gacha Weapons, Hades or SL20 M1. This means they should not be used with the Rose Queen/Beast series weapons with similar “lessen damage taken” skills. The Charge Attack is essentially the Clarity skill, as it removes a debuff from all parties. With these three components and an Enmity grid, players can maintain their HP at 1 to dish out hard hitting guaranteed Triple Attacks. Boosted by a single Hades, one Axe provides 28.8% Crit Chance, and with double Hades it provides 45.6% Crit Chance. Element Changed Revenant/GW Weapons can offer a variety of effects on their Charge Attacks, most notably: dagger (for DA/TA), sword (for cut), fist (counters) and harp (just a harp for elements that don’t have a good harp option). Change Log & Intro. They are still useful as grid filler, and are likely your best EX option if you do not have the Astral Weapon or weapon specialty synergy for Hollowksy Weapons. Charge Attack; Zangetsu : Big Light damage to a foe. Used by, Would create showers of arrows and discs. } However, the issue most of the time is properly utilizing the raised DMG Cap, as in most cases, a Highlander grid (all equipped weapons must be different) is weaker than the other common grid options. Weapon Lists/SR/Katana. Heavy hitting characters (e.g. It is good to include in your grid when you have guaranteed TAs, and has good synergy with the Hollowsky Axes proc on the third hit of TAs (if you are using Melee/Axe specialty characters). Proving Grounds doesn’t come around very often, so make sure you 3-star one when its running (4-star can be uncapped at any time). DMG Graphite Arts: Boost to … My calculations did not find a use for two Zechariah in any end game grids. In his quest to end the world, a prideful researcher poured his vast knowledge into this opus. This is your standard Omega/Magna Dark grid; it is very powerful at low HP due to the Celeste Claw Omega (and Enmity Dark Opus if you have it). The Supplemental DMG bonus appears to stack up to 1mil, so you can utilize up to two. The basic strategy is to deploy Nier’s World of Death and Love field effect and then use Death’s call effect to knock out Nier. The key parts for this strategy include: Zooey, Nier, and Death. the Unite and Fight Extreme+ boss) by using 1-2 skills with this setup; however, such a feat may require certain characters and/or a very strong grid (e.g. Make sure you know what you’re getting into before your spend all your mats on a 5-star CCW! gbf dark grid was inaugurated in the year 2011. About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery SkillsAncestral | Astral | Bahamut | Class Champion | Dark Opus | Draconic | Revenant | Rose | Seraphic | Ultima | Xeno. Dark Opus Weapons can also be uncapped from 4★ to 5★ with Apocalyptic Spiritus ×1 which is obtained by trading Valor Badge ×550 in the Valor Badge Shop. new format is great too! For Omega/Magna Dark, the Cosmic Gauntlet is basically the only Cosmos to consider using (unless you are memeing), and is a decent grid choice if you have at least 6 total melee weapons (including the Cosmic). Have you considered any highlander grids, maybe utilizing both Zechariah and Fediel’s spine for OTK? This katana is wrapped in holy blessings. That said, the Qilin Sword is a very good option to have for Chrysaor Charge Attack burst setups. They key point being that you can save some time by not casting Zooey’s Conjunction (the animation takes a while and for many users refreshing the animation does not save time). In the end, you should run your own tests and calculations to find out what is optimal for you. Thankfully Dark Opus Weapons are still very useful at 4*, which have much more reasonable material requirements and should be accessible to most players. Hermanubis’ main purpose is mostly for an Axe mainhand, but it can be used in grid as it provides a flat 15% CA Cap Up (@ slvl15) that can stack up to 30%, therefore you would only ever need a maximum of two 4-star copies. This katana is the manifestation of a deal with the devil. Ancient Cortana is mentioned due to its Trium skill. Like the other Xenos, the True Phantom Demon Blade is a strong MH for Swordmaster/Glorybringer as it has a strong 36% echo as well as an ignition Resonance skill effect if you wish to use it. This grid provides Omega players with an alternate (i.e. I love the new layout! There is no default second and third skill. Having this as your Main or AUX weapon allows you to choose a key for your Dark Opus other than the Charge Burst Cap Up pendulum (which also provides 10% Charge Bar) as the 10% Charge Bar is key for setups to get a Full Chain with minimal skill usage. Jump to navigation Jump to search. They are good at 4-star, but even better at 5-star (you probably wont need more than 4 5-star claws). These weapons are not very good until 5-star and require a large investment to get to max level/slvl. It is not recommended to use this grid without having at least the Stamina Dark Opus. These are templates found in-game in the GBF Handbook (omitting some Main Hand weapons): Hades Build. 10T As Sword Master / 8T As Glorybringer: 3T-Resonance: Gain Dodge All Takes no DMG or debuffs while in effect. Category:Katana Characters. Medium Omega Majesty (ATK/HP)Medium Omega Sentence (CA DMG/Cap Up). While the Katana of Renunciation (Dark Opus) is usable at 4-star, uncapping your Dark Opus to 5-star … Claws of Terror‘s main selling point is its Cap Up for multiattacks. Its Charge Attack gives your party a 30% DA/TA and 15% echo buff. It is generally recommended to acquire the Dagger and Sword as parties commonly fit the race requirements of these two Bahamut Weapons. A Stamina pendulum on a 5-star Dark Opus is very important for reducing the amount of skills required to kill the Extreme+ boss. Great with the Splitting Spirit skill. On the other hand, the Omega version can sometimes be utilized in Primal grids. Medium boost to dark allies' ATK: Sword Master Skills; Effect: Cooldown: Duration: Cost: Awaken: All allies gain Dark ATK Up Dark ATK is boosted. The echo skill doesn’t stack so you only need one. Blutgang is a good accessory weapon to include in Hades grids as it provides a large amount of Normal ATK Modifier that acts as a strong base to go with Stamina/Enmity; the Crit can also be useful for high defense targets and/or topping off a 100% Crit setup. 5-star Seox) are normally placed in the 2nd and/or 3rd spots to take advantage of the maximum Enmity bonus. Conveniently, its CA provides a two-hit Mirror-Image buff and has a chance to apply sleep to the target. NOTE: It is only necessary to complete every step to recruit the Eternals character and/or enhance the charge attack. As additional Abyss Spines only provide 7.2% CA Cap up (up to 30%) and 22.8% CA DMG (up to 100%), one Abyss Spine should be sufficient for most setups. I will leave it to players to understand the game well enough so that they can determine when and where using highlander may be viable or beneficial. True Phantom Demon Blade has a passive MH effect that boosts the MC’s stats (70% DA, 25% TA, and 20% Dodge) while they have a Mirror Image buff active. The passive provides Enmity (multiplicative with weapon skills) to your party based on the MC’s HP% (see wiki page for details) and synergizes well with Dark, which mainly focuses on Enmity grids. Unheil (Grand Weapon, Ferry’s) is a weapon with two unique skills – Big Glory and Medium Grace. The previous Pendulum's effect will be overwritten. Big Glory is basically an upgraded version of Big Sentence that also boosts Chain Burst Specs; it provides 12.5% CA DMG, 6.8% CA Cap Up, 14.5% Chain Burst DMG, and 6.8% Chain Burst Cap Up at Slvl 15; respectively it gives 27.5%, 14.96%, 31.9% and 14.96% with single Hades and 42.5%, 23.12%, 49.3%, and 23.12% with double Hades. Sunya (Grand Weapon, Rei’s) has Big Progression and Medium Enmity. The flex spot is mainly for your mainhand choice. 1× Scythe of Belial. This is your standard Omega/Magna Dark grid; it is very powerful at low HP due to the Celeste Claw Omega (and Enmity Dark Opus if you have it). Fediel’s Spine is an amazing weapon for Charge Attack based strategies; it provides Supplemental DMG (up to 600k) on CAs based on how high your HP% is. If you want to add more than two flex options, consider replacing a Celeste Claw Omega first. True Phantom Demon Blade and Advocatus Diaboli (Xeno), Pooky’s Minimum: 1 SpearNice to Have: 1 of Each. The core of standard Omega/Magna Dark grids. The 10% HP cut usually isn’t a problem once you are strong enough to utilize the extra Cap Up. At 4-star it provides 10% Cap Up for multiattacks if mainhand, at 5-star it provides the Cap Up even if not mainhand. Other considerations for katana stones are Okto/Eahta FLB, the Dark-element Dark Opus weapon, and an Ultima katana. Yes, all the guides assume weapons are max uncap/max level/max slvl unless otherwise stated. The Abyss Spine also has Medium Omega Majesty (boost to ATK and HP), and therefore you can consider using additional Abyss Spines if you need more HP. What about Zooey’s and Gisla-chan’s weapons in Dark primal? In my grid suggestions, Dark Opus Weapons will be assumed to be at the 4* stage. In the case that you are using the Claws of Terror as a mainhand and relying on the counter damage, a Celeste Claw Omega may be a good flex choice (depends on how much damage you take). Note that the Tagteam attack is normally refreshed, as it does not have the regular lockout time that you would normally get from an actual attack. No Big II ATK. Weapon Skills are unaffected. They do not stack if they affect the same cap (i.e. If you go for M2 Earth ~2 Alexiel Katana uncaps will also be performed (it used to be 3 Alex Katanas, but Earth's Dark Opus weapon will now replace the third one). Zechariah is a new weapon that is nice to have, but is not required for end game Omega/Magna Dark. The Strife Gauph Key (20% DA/TA) is normally the default choice, but setups can also utilize the Strength (Stamina) or Zeal (Enmity) keys. . Its effect can be changed by the following Pendulums: This page was last edited on 19 October 2020, at 01:03. Sword Master Skills; Effect: Cooldown: Duration: Cost: Awaken: Restore all allies' HP (Healing cap: 500). It is possible to achieve 1 skill Extreme+ boss kills without a Fediel’s Spine, but its Stamina and Supplemental DMG skills are very powerful for this strategy and will make it much easier to achieve such a feat. 1× Hermanubis. Stamina) play-style from the Standard grid. The catch is that Bahamut Coda Weapons only apply to two specific races (e.g. These skills can be changed at any time by using another Pendulum. using Nier and Death’s call). The room owner is weak and wants higher rank players to help him defeat the raid. It can also be used (even if you lack shared specialties) if you need the DMG Cap option from its Ultima Key. If you can use one of the grid weapons as your mainhand, the best choices for damage at high HP are the Zechariah or a Normal Weapon (Bahamut Weapon/Qilin Bow). Its Charge Attack provides your team with stackable DEF Up (10% per stack, max 30%) and a small Refresh (600HP cap). You will need to find out what works for you and fine tune your own strategy, depending on how much damage you need to do and how much time you have to do so. It is also a great weapon to include for Stamina based strategies as it provides 22.4% Normal Stamina (@slvl15); note that the Stamina skill is not boosted by Hades summon. Mainhands. thank you! Bahamut Weapons are the default Normal ATK weapons to include in Omega/Magna grids as they provide very large base Normal ATK and HP modifiers (32% ATK and 18% HP @slvl15). Flawed Prism can be traded in the Treasure shop daily. Hecate_mk2, Dark Opus α and Strife Pendulums C.A. Dagger of Bahamut Coda applies to only Humans and Erunes). Zwei Schaedel has Big EX ATK (18% @ slvl15) and has a unique skill that provides 20% echo on the third hit of Triple Attacks. Charge Attack; The Frontlines: Big Dark damage to a foe. They feature three weapon skills and are available for each element, one with Omega prefixesIronflame'sOceansoul'sLifetree'sStormwyrm'sKnightcode'sMistfall's, and one with Primal prefixesInferno'sHoarfrost'sTerra'sVentosus'Zion'sOblivion's. Abyss Gaze are generally inferior to Celeste Claw Omega due to Dark’s overall synergy with Enmity, but offer a decent non-enmity option when paired with Stamina weapons such as the Dark Opus and Fediel’s Spine (and Zechariah). (Cosmic Gauntlet boosts the stats of all equipped melee weapons). The flex spot is mainly for your mainhand choice. Qilin Bow offers Massive Tyranny (25.5% Normal ATK @ slvl20 and -10% HP) as well as 10% DMG Cap Up. Draconic Weapons have the restriction that they cannot be used at the same time as a Dark Opus Weapon, this makes them niche almost automatically due to the power of Dark Opus Weapons. Players can go all in on Stamina or Enmity, or even a combination of the two, to create very powerful grids for different scenarios/fights. Dark Opus Weapons are weapons obtainable by trading materials obtained from Lucilius (Raid) in the Shop.They feature three weapon skills and are available for each element, one with Omega prefixes Ironflame's Oceansoul's Lifetree's Stormwyrm's Knightcode's Mistfall's, and one with Primal prefixes Inferno's Hoarfrost's Terra's Ventosus' Zion's Oblivion's. With Astral and Dark Opus Weapons providing the same/similar type of Cap Up options, Ultima Weapons have fallen out of favour in end game grids, but they can still be quite useful in certain cases and can be strong for players who do not yet have all the “overpowered” weapons. If 5-star, the Cap Up is available even when the claws are not the mainhand weapon. Blutgang (Black Knight’s unlock weapon) is mainly used as a sustain mainhand for hard fights where you need extra healing for your team. The Qilin Sword is part of a Beasts series of EX weapons with an additional defensive skill that lessens damage taken from the element you have elemental advantage against. Draconic Weapons are defensive-oriented weapons obtainable by trading materials obtained from Lindwurm (Impossible) in the Shop.They feature three weapon skills and are available for each element. If you find you cannot get your burst out in time before the boss dies, you can try using a Stamina grid/version instead. using Zooey), but Stamina is essential for fast farming in event raids (like story event raids or EX+ in Unite and Fight). Phantasmas, when 4-star, gives 3.5 turns of 20% party DA/TA, basically a weaker version of the Hermanubis, but as a gun instead of an axe. Bab-el-Mandeb (Helel ben Shalem’s unlock weapon) has a CA that synergizes with its weapon skills as it provides your party with 50k Keen (Supplemental Damage on Critical Hits) for 3.5 turns as well as a 2k shield. Using more than one Zechariah does not offer a boost in damage. It’s use in Omega/Magna grids is not very common but if you are trying to maximize the limits of CA DMG, you may want to include one or two. You should farm at least 4, and it would be good to have 5. This weapon has potential if your MC is looking to wield a gun for non-Mechanic use. On the next turn, it'll have 3 turns remaining.. Incorporating Elemental Attack buff(s) into this setup (via your mainhand, characters, or summon calls) will provide a large damage boost, but it can still perform decently without any.This grid is quite rigid in its weapon choices. Zechariah can be used as a sustain/defensive mainhand option. Chrysaor likes to use weapons such as a Qilin Sword, Fediel’s Spine, Dark Opus, and/or Wasserspeier as the Main and AUX weapons. Unprepared Adults Lead Scary Camping Adventure The fact that … The Omega Sentence CA DMG bonus caps at 100% and the CA Cap Up bonus caps at 30%. CyanTril Recommended for you. Choosing a Primal Dark Opus over an Omega/Magna Dark Opus will provide you with more HP. A MH to consider if you are capable of benefiting from Keen. Additional flex slots can be filled with weapons such as a fourth Abyss Spine, second Fediel’s Spine, Bahamut Weapon, or Ultima Weapon (with a Stamina Gauph Key). You will probably also want to use a few key buff skills (e.g. Note that Dark Opus Weapons uncaps cannot be skipped with Damascus Ingot or Gold Brick. My calculations estimate that, at 95-100% HP, this grid is about as strong a standard enmity grid at 40-55% HP (in a vacuum; no buffs or characters considered). You will need up to 4000 Flawed Prism depending on the choice you take, and up to 105 … It can be useful to add to your collection once you have established a strong base grid. Seraphic ModifierSmall Normal Majesty (ATK/HP). The flex spots should be chosen for whatever suits your use. I will try to note if a 5* Dark Opus changes a grid composition and which 5* Pendulums are commonly chosen. Having one 4-star will help you achieve setups capable of quickly farming of event raids. About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery SkillsAncestral | Astral | Bahamut | Class Champion | Dark Opus | Draconic | New World Foundation | Revenant | Rose | Seraphic | Ultima | Xeno. Having one or two 4-star Abyss Spines is suitable for regular use, but you will want three or four for optimizing Charge Attack Burst setups. The Abyss Spine’s Sentence skill is great for maximizing CA DMG. Qilin support summon is used to reset key skills (e.g. The stat boost applies to the bonuses from pluses, so they get stronger if you add pluses to the boosted weapon type. Oblivion's Verity II: Big boost to dark allies' critical hit rate Hatred's Majesty: Medium boost to dark allies' ATK and max HP Gu'edena: Massive Dark damage to a foe. This table may not be displaying all applicable characters. It is a good option to include if you feel like you are taking too much damage from a Light boss. With each swing it eats away at the soul of its master, bearing them further down the path towards Hell. The weapon skills on Fediel’s Spine are also extremely powerful for Charge Attack burst setups. As with all Dark Opus weapons, in addition to the Omega version, there is a Primal (Normal mod; Repudiation) version; however, they are not optimal for use in Omega grids. There are three ways of getting these: commonly from the Proto Bahamut raid, uncommonly from the Angel Halo dungeon, and by trading Renown Pendants for them at the Shop. it is super helpful for someone who is building their grids still! You can only get one, but getting at least a 4-star Claws of Terror should be a high priority and the 5-star is very nice to have. Central pillar of the four beasts, this golden katana was forged with scales from Huanglong. It is a great option/substitute for a Bahamut Weapon if you can make use of the DMG Cap Up increase. However, the first flex is likely to be your choice of a mainhand and it is generally advised to add one Normal Weapon, like a Qilin Bow (for Cap Up) or Bahamut Weapon (for HP). Massive Normal StaminaSupplemental DMG for CAs. Massive Normal Tyranny (ATK and HP Cut)DMG Cap Up. Once the 5* Dark Opus Weapon has been equipped with the Stamina Key, Mittron’s Bow does not offer significant improvements over a grid full of swords. Values given are at Skill lvl 20, unless otherwise noted. Grid Composition. Pendulums can be found and traded for with materials under Shop > Treasure Trade > Quest Items > Consumables > Weapon Skill Items. The Fediel’s Spine is also a core piece in the grid, but can be replaced by a Zechariah if you do not have one; however, the expected damage is lower. Choices include an additional Celeste Claw Omega, Hollowsky Axe, and/or Ultima Claw (with an Enmity Gauph Key). The Hollowsky Axe and Utlima Claw should only be used if your party members (other than Zooey) have Fist or Axe weapon specialty. The Seraphic Modifier is a special modifier that increases your final damage and cap against enemies that are weak to you. The flex spots are quite rigid in their choices. Pendulums modify either second or third skill of an Dark Opus weapon. In addition, Pendulums also adds effect to Dark Opus weapon's charge attack. A 3-star Astral is comparable to 4-star Xenos. Zwei Schaedel is a good mainhand for Luchador not because it has a special MH effect or an amazing CA, but because it is a melee weapon and is slot efficient for the setup (as you will want to include it in your grid even if you don’t mainhand it). Medium Normal Majesty (ATK/HP)Excelsior (CA Cap Up). It is a priority to uncap your Seraphic Weapon to SSR, as the SR only give up to 10% Seraphic Mod, while SSR gives 20%, and the 4-star SSR provides up to 23%. The trade also comes with one of each Pendulums to unlock the Dark Opus third skill. [GBF] Testing Light's ULB Dark Opus Weapon with Element Key Its CA provides a 1.5k Refresh to your team for 2.5 turns as well as a party veil for the turn of the CA. Boost to stats of melee weaponsDMG Cap up (based on # of melee weapons). In addition, as it is a Grand Weapon, it boasts high stats, Massive Normal ATK, and Small Normal Trium. Therefore, unless you have slow refresh times, you can increase your DPS by refreshing your Tagteam. Or is that just going to be added with highlander? Unheil (Grand Ferry’s unlock weapon) is a harp mainhand with a Charge Attack that is all about doing more damage, providing a Crit buff (70% chance for 50% more damage) and a 15% DMG Cap Up buff for 2.5 turns. https://twitter.com/Hecate_mk2/status/1121709515324317697, https://twitter.com/Hecate_mk2/status/1117009130626007040, https://twitter.com/Hecate_mk2/status/1117394776414777344, https://twitter.com/Hecate_mk2/status/1121709516997795842, https://twitter.com/Hecate_mk2/status/1117009131989159936, http://gbf.wiki/index.php?title=Dark_Opus_Weapons&oldid=386390, Creative Commons Attribution-NonCommercial-ShareAlike, Characters that change element depending on the. This grid should use a minimum of … Reminder: the weapons skills of the Hollowsky Blade only apply to sword/dagger specialty allies, so it may be a “dead” slot depending on your party. A Pendulum must first be used to unlock an effect. Big Omega Majesty (ATK/HP)Cap Up optionOmega modifier option. The Claws of Terror are also a good pick, due to the Counters on Damage buff, if the boss has a guaranteed multi-hit trigger; conveniently, the Unite and Fight Extreme+ bosses have a guaranteed multi-hit trigger. Swordmaster skill of Dark Opus Katana (Dark) EDIT: Same swordmaster skill for Dark Opus Saber except different element (Light) Awakening Blade: Increase Party Dark DMG/Increase DA. 1× Katana of Repudiation. They also exist in the element with Zooey/Conjunction for easy activation of Enmity. – Primal Dark Opus. Please do your research before investing in any Primal grid. Advocatus Diaboli is a great spear mainhand and has the capability to significantly increase your team’s damage output via its passive mainhand effect. The trade also comes with all types of Pendulums for Level 120 Dark Opus extra skill. Qilin Sword is another good Chrysaor mainhand, as its CA applies 15% Dark Def Down to your target, which will boost the rest of your team’s damage. Seox’s 1st skill). Light also has a lot of "buffs matter" characters like Geisenborger and Zooey, which both synergizes really well with the HL Katana. The CA Cap Up caps at 30% like other Sentence weapons, so the maximum amount of Unheils you’d likely want to use is two. What about the Astral, “Claws of Terror” as an EX for M1/M2? To pack the most punch, the summon combination of Celeste Omega and Huanglong is normally preferred; however, Charge Attack Burst comps can also utilize a summon pairing of two Huanglongs, mainly for farming Very Hard or Extreme event raids without using any skills (or very minimal skill usage). For double Celeste Omega setups, only one Abyss Spine should be used as it reaches the 30% CA Cap Up limit by itself and provides 36.1% CA DMG. Deals bonus DMG for one-foe one-ally attacks. Qilin Lyre is a farmable harp mainhand with a good amount of utility. Something that Light has a lot of characters with. The CA provides 15% TA and 10k Supplemental Damage to your party for 3.5 turns, which is synergizes well with its echo skill. Ultima Weapon Charge Attacks provide both 30% Elemental Attack and Double Attack to your team, making them good mainhand options for whatever weapon type and element you chose to make. There are certain situations/setups that can properly take advantage of the Scales of Dominion; however, players need to understand when, where, why, and how to do so before trying to throw together a Highlander grid. Dark Opus and Draconic Weapons share a mutual and special exclusivity; you may only equip one weapon from either series in a grid. This Cap Up is availble at 4-star but only when used as a mainhand. Unlike Dark Opus Weapons, only one weapon is available for each element, which is further customised with a Teluma to have it affected by either Optimus or Omega Summons.
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