Only sees use if you don't have Capone or Ace... but then you wouldn't use Shooters anyway. Maybe if I really need his support, he'd deserve being higher, but I haven't needed that yet either. B-). In this case it is purely preference of play, same reason people use Carrot/Kaido everytime they can work. He still is the only unit in the game that allows damage and health cutting specials to completely bypass all defensive buffs. Not often used as captains, but are good enough to be used for some harder content. They made up some of the strongest teams in multiple Kizuna events already. Slightly worse then Kuro and because of that won't ever see any use. For a solid year, Snakeman reigned supreme. Other then these few thoughts, I agree with almost everything on the list as it was when writing this. He's also the best support unit for the most used character in the game (Jack), so there's that. Replacement for Mr. 3 as 1 turn delay and better stats. We judge characters by several "rules": Character's Strength - includes Stats, Captain Skill and Special; Character's Versatility - How many different types of teams will this character fit in. Lucy absolute smashed onto the scene when he was introduced and instantly made Neko, TS Luffy and Akainu obsolete. I think people have already said a lot of the (minor) issues I have as well, so I’ll just say congratulations on finishing such a massive piece of work. Press question mark to learn the rest of the keyboard shortcuts. Their stats, captain ability, and special are all incredibly powerful and can take players very far through the game. However, he's not entirely useless. Nevertheless, even as a sub Lucy still sometimes sees play due to his ability to boost ATK in two turns while circumventing preemptives or buff-clearing debuffs. Might be the highest ATK boost that affects as much as 1/5th of all units? RR-only TM Limited RR-only Hide TM lim. Maybe B+ at worst I could see, but C I find a bit too harsh :D. So an opinion from someone who has used Sabo/Koala a lot. I forgot to comment on him since I went through the character list on the database and he shows up later! If you think there is something missing or unclear from this guide, don't hesitate to comment. However, that's long in the past and nowadays TS Luffy just doesn't offer much of anything. One of the strongest subs in the game, having an amazing special and stats. June 23, 2020. It's probably not an exaggeration to say that Double Kaido with four Penguins could clear a handful of forests on their own through auto-tapping. The AR Offense Show (Week 112, Day 4) -... January 1, 2021 Unlimited Double Vampire Healing Team! He's got it. Haha, thanks! Follow everything with a grain of salt and try to experience the usefulness of these units yourself if possible. This method sacrifices some gems we got in the mail immediately after finishing the tutorial (used to be over 50, now it’s usually less than 20) for a simpler in-game method of rerolling for Straw Hat legends. I have maxed out the other two, but I'm not sure how useful that one is for them, and I'm kinda low on RCV Bind tomes. Same special as Buggy but has lower stats. F2P version of Towel Namis special with horrible stats and no uses. He's just not good enough in the meta and the hardcore focus on Slasher units just isn't doing him a favor. We graded only the final evolution (with exceptions) of Rare Recruit Units, Fortnight Bosses, Raid Bosses, and Story Bosses. However, damage output puts him below S tier. That means he should be in any Jack or Buggy Auto-team. Obviously, in terms of raw power, they're outdone by many, many other legends nowadays, but WB/Marco still offer things that few do remotely as well as them. Fast Food Restaurant. Ignore ease of use Sabo/Koala is definitively better than Snakeman as a captain in most situations. The first is his awesome special that provides chain boost, more-or-less matching orbs and a x2.25 ATK boost to more-or-less any unit or color that you would want. Sanji keeps managing to show up as a decent captain option for newer content sometimes. If you happen to have Support Koshiro, v2 Zoro however gains a decent chain boost and actually becomes a decent damage threat. She can be used to effectively "zombie" the Blackbeard raid. Niche use for when you need someone to unlock you, Moderately decent special but not good enough to make her a good unit, Nothing too great going for this unit, good for farming sea ponies, Great if you don't have a Coffin Boat. He gets tossed aside really quick and is useless upon the arrival of sockets, His only use is for turtle time, however he's. - 4.5x burst captain(Snakeman 4.0 to 4.25 MAX), - 2.25 attack boost(snakeman weaker orb boost over 2 turns I believe its situational), - Strong but not universal orb manipulation + common niche usefulness that removes orbs not beneficial. Mission Guide. During his last moments, he reminisced about the family he created over his long pirate career. (missing characters will be added soon.) Mostly for collection though. Alas, the spotlight has moved elsewhere. He's bad. He'll probably climb a bit once his support ability gets released on Global, but for now he's just a 20% HP cutter and a x2 ATK booster for one class, and mono-class teams basically haven't been meta since late 2018. 0. Yea, I already talked to /u/FateOfMuffins about a similar point. Tier List; Concepts; Alpha 0.2.0 Patch Notes: 0.2.0 . The heals aren't worth the spot other then maybe for F2P Mihawk/Doflamingo Teams. Exactly that is the problem though. OPTC Tiers. v2 Sanji and v2 Mihawk (as well as v1 Rayleigh) are all capable leads but no one is really using them. visibility Voir les personnages supprimés. Super fast even, and that makes her a very popular captain in the game. And he's easy. Coliseum Guide. Heck, you could even use him as captain maybe for medium difficult content. His special creates. (Snakeman only has 1 color, automatic disadvantage), - Switch 1.5 type boost that doesnt trigger interrupts(Snake man gets a chain boost to compete against all of this that Sabo/Koala do that is clearly better and at times irreplaceable such as despair resistance), - Switch guaranteed beneficial orb even through block orbs, - Switch removes despair, slot bind, paralysis(Snakeman sailor removes paralysis but not active as captain). Combos very nicely with Doflamingo to give Slashers insane burst. That means, if you want to use an auto-tap AFK team, v1 Shanks should be in it, no matter if you use Jack or Buggy. His problem is definitely that he only boosts three colors, but as long as you're up against STR, DEX or PSY opponents, that's good enough. I think it's undeniable that Kaido will be used a ton because he's so easy and fast. A fantastic captain known for OTKOing raid bossss, Global's only str booster until we get SW Luffy. I wish delaying enemies would be a more prominent feature in the game, but as it stands, half of what makes Katakuri cool is utterly useless in the meta. Enel is suffering from Enemy-Doping-Syndrome as well. The support ability is pretty insane but it should be mentioned that there's no need to even put a single point in it if you have Snakeman, since he's 100% the better Support unit every time. Knowing when to switch or when not to to time the right colors. That is especially true if they're ranked with the same rank (e.g. Carrot, A Mystical White Sulong. He's got it. I'll fix it in a minute :D I do like my boy KFL after all! Bind + Despair reduction? His 6+ gave him a little bit of utility in the form of a three turn reduction of ATK Down and Bind, but unfortunately that's not enough to make Neko relevant again. ATK down reduction? You’ve really gone and done it now, huh? My boy KFL is also one of those units I use daily due to the fact that he's one of the best additional tap damage dealers in the game. Read more > Sugo-Fest Event. Now the turns have tabled though, and I'd argue that v2 Aokiji is the stronger option of the two. "2020, aÑo de la pluriculturalidad de los pueblos indÍgenas y afromexicano" siguenos: While it's fun for a while, you quickly start to wish for a more straightforward feature. They should at least be the same rank. He deals fixed damage that ignores barriers, locks chain multiplier at x3, boosts orbs by x1.75, can reduce damage taken by 95% AND has some orb control. When they were released, people scoffed at v2 Aokiji and instead preferred the sexier v2 Akainu. See v2 Mihawk to some extent. Their CA alone makes them S-tier and we haven't even mentioned their swap ability that provides a matching orb, ATK boost on themselves and the friggin' ability to hit through barriers. Plus making these kinds of lists is actually fun as well. Box Posts (Day [###] posts, retirement, etc), Press J to jump to the feed. Nice fixed damage on a low cool down will make him good for Sengoku teams to clear turtle times, As a captain he is okay but fighters are by far the worst class in the game as a leading type. Nami is in a pretty good spot I feel like. Like very fast. The main reason she's in the B-tier is that she's one of the absolute best support units since she boosts STR, DEX and QCK characters base ATK by 10%. Not only that, but he also has a very strong 10% ATK/HP boost support ability which works on any DEX characters. Captain ability is situational, but can be used against some raids. تقييم لبعض المطاعم . His special in itself is also pretty decent in that it provides a universal ATK boost, some matching orbs, Damage Reduction and an AoE nuke. Still... he's garbage. And he even has a useful special to boot. I realise I may have overemphasised support abilities and tap damage sailor abilities. Good max attack for a starting unit, gets tossed aside pretty quick though. Basically everyone will have better options available no matter what. He's a pretty lame unit, he's good for silence removing until sockets are released. She's certainly fast. Rarely necessary, but still nice. I do see the argument that he's not as useful as he used to be, but I still see teams that run him in Colos or so quite frequently and finding a replacement for him is damn near impossible in those teams. The other reason he's here is that Snakeman is just better and you should super-evolve him asap. The captain ability is okay but only to three colors and requires sometimes an awkward attack order. Non-farmable filters (Click Non-Farmable Filter Above) Limited RR-only Hide lim. Elle se lit de haut en bas et de gauche à droite ( meme si de gauche à droite yaura forcement débat au vu de la proximité des personages). Follow everything with a grain of salt and try to experience the usefulness of these units yourself if possible. OPTC Summer Artwork 2020 Tier List. Niche character for fortnights with annoying lock preemptives. Healing? We're all obviously biased as well since we all use different units more than others. One of the strongest heals in the game is all he needs to be in the B-tier. Up until a few months ago, I'd have solidly placed Magellan in the S-tier, but after we moved on from the Snakeman-era, enemies have gotten beefier and beefier, and thus Magellan isn't really cutting it anymore. He even makes TND and RCV orbs benefical as a sailor. Everything One Piece Treasure Cruise! Worthy of the B-tier for sure. BEST and WORST Pirate Rumble (PVP) Units | Tier List | One Piece Treasure Cruise | ワンピース (トレクル) ... My thoughts on the Global Sugofest & Inactivity on OPTC. I think many people are sleeping on how good Inu/Neko are. Kaido to S/S-/A+ tier. Poor stats. Helados España. Decent stats and situational special but still not that great. It's not fair to some of the units that provide actual useful boosts to be placed behind units that do nothing but increase stat effectiveness by 1%. Caps at ~900 attack and only needs 400k exp to max. Oh, and have I mentioned that he's the best support unit in the game basically? She barely sees play as a lead these days, but even so, v2 Big Mom is a very strong legend due to her very unique ability to boost. Encyclopedia of Sandwiches. In actuality it didn't even take that long? Tier 1 characters wont be outclassed for a very long time or ever! Regular v2 Lucci also gets his own entry since he is fundamentally different from the 6+ version. Could see occasional use perhaps, especially maybe in Kizuna. He gets completely outdone by himself (Halloween Ace) even if you would invest the Limit Break Key for his LB extension. Good dreams, bad dreams. I'm pretty confident that Luffy/Ace could still beat almost all content in the game with the right subs, but they're definitely not in the top tier of Captains anymore, especially since they only boost one class. Filler for Sengoku team, decent stats and bad special. Nice 1-turn delayer with a short cooldown, can be used as a replacement for GPU if you don't need a long delay. Best F2P quick slasher in terms of attack. He was only ever strong when used with most of the Germa kids, but that lineup is nowadays too weak for new content. Niche captain ability, good for beginners. v2 Neptune is by far and above the most used unit in the game. And while he's been replaced at the top, Snakeman will continue to be an absolute beastly unit for a while to come. Same for Luffy/Ace. If his support ability was released already, he might have been one or two spots higher. Would've been a 9-10 if it were. He might've been a decent sub if not for the weird requirement of needing to be captain to get the x2.75 chain lock. Mr. Utility himself. His Special isn't too great all in all since it only further helps to boost himself, but hey, against INT opponents this Luffy can easily deal 30,000,000+ damage on his own. Don't use him. He can still sometimes be useful though for his 200k fixed AoE damage or if you ever find yourself using a Cerebral based team and need an orb booster. Captain and Special ability outdated, Support ability overrated, v1 Zoro remains unactivated. Their swap ability helps reduce paralysis, but most importantly, their special when used one after the other in two separate turns provides an ATK, Orb and Color Affinity boost. After the first two weeks of their release, I've barely seen Sabo/Koala pop up in non-Kizuna teams. However, Boa is not in the worst spot in the world since she's still a x2 Color Affinity booster with a delay and a 12 hit damage special. You put a lot of effort in this, and for that I commend you. Could be a useful "stat stick" if you have no other, Useful as a filler character for a beginner with barely any, Defense reducer for Franky fortnight or Princess Turtle, other than that no uses. Sabo/Koala were all the rage when they came out, but the hype kinda died out a bit since then. By using our Services or clicking I agree, you agree to our use of cookies. And they also have two colors, so two type advantages and no disadvantage - an underrated feature of Dual units. The memelord of OPTC falls a bit short of clocking in as last place. In reality, he's probably better than a C-ranking, but the reason he's here is that almost no one wants to bother with his unique captain mechanic. This tier list is not absolute and is only the opinions of the creators of this list. The decider to have him remain in D-tier is pretty much because of his potential niche use as a Bind/ATK Down support reducer, of which he is the only one in the game. 2 turns of x1.5 orb boost is amazing until Marco gets books or you sub in Doflamingo. Mono-class teams are very rare and Shooter-focussed teams even rarer. It's hard to overstate how damn valuable v2 Katakuri was and still is. However his special is very lucrative, boosting, Her captain ability doubles the ATK and RCV stats of, Her stats are pretty low, but the attraction is her special. This subreddit is mainly for the Global and Japanese version of the game, but also welcomes content for other versions, including Korean, etc. Information, guides, tips, news, fan art, questions and everything else Treasure Cruise related. While v2 Akainu was pretty good for a while, he's currently falling off a cliff since ~1,000,000 EoT damage is barely enough to take out fodder bosses, let alone dent any real bosses. Outclassed by, He has high HP and fairly low attack. See Tony Tony Chopper Brain Points comment. Their special is good too, but the tipping point for A-tier for me is the fact that their swap ability provides a damage boost (to themselves), a damage reduction effect and healing. A category for all things horror. So its worth putting in the effort to get them to max or close to max level. Usually preferred more as a sub then captain. He's also super versatile and can probably deal with any "multiple-enemies" boss stage on his own for a long time to come. Out of the OG Legend lineup, v1 Law remains standing as one of the strongest ones today. However, a 12% ATK boost to any STR character is really really good.
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